Vehicle Combat

Distant Horizons is currently testing several different methods of vehicle combat, some of which are presented here. All feedback is welcome.

Vehicle Combat Rules – Lightning Battle
“The Lightning Battle is a type of combat in which the vehicles are moving at speeds and trajectories too difficult to match. The most common scenarios for this sort of battle are aerial battles, in which gravity is a complicating factor. Space battles can also easily turn into this sort of combat. The Lightning Battle…”

Vehicle Combat Rules – Mech Battle
“The Mech Battle is in some ways the simplest vehicle combat method to reproduce with the D&D 4th Edition rules. For the most part, mechs use the same mode of transportation that Player Characters do – their feet. Even if your mech model…”

Vehicle Combat Rules – Chase Battle
“In a chase battle, combatants are assumed to have matched their speed and trajectory closely enough to stay relatively close together as they move and engage each other. However, they are still moving at great speed, and so stationary objects, or objects moving at a different speed and trajectory, pose hazards…”

Vehicle Combat Rules – Vehicle Scale
“Each vehicle category has approximately twice the mass and takes up twice as many squares as the one below it. As a general rule, when determining damage between vehicles of different sizes, the damage dealt is halved or doubled for each step up or down the vehicle scale chart. However, vehicles can carry weapons and armor of different grades. Here are some quick and dirty vehicle types…”

Vehicle Combat Rules – Character Roles
“To avoid confusion and conflict between the players during a single-ship combat, they may want to assign certain roles or stations to each of the characters at the beginning of combat. These roles…”

Downloads

Ships, Tanks and Mechs clip art page, free to copy, modify and distribute.